Team
Vista Vikings · 10U Library
Safety manuals, policies, lists, documents, videos, sample plays, and a glossary of Coach Desk terms.
Glossary
Coach Desk terms
Words used in this app. New features add a term here so volunteer coaches can look it up.
App
Clip Board
Home dashboard: team record, contacts, calendar, and shortcuts into the rest of Coach Desk.
Offense Builder
Where you build offensive formations and plays, then star the ones that belong in the official playbook.
Defense Builder
Where you build defensive schemes, coverage, keys, and stunts.
Playbook
Official book of starred formations, plays, schemes, stunts, and special teams. Check Game day to pack a PDF.
Official / Star
Solid green star = on the official playbook. Outline star = not official yet. Tap to add or remove.
Game day
Checkbox on a playbook tile. Checked items go into the Offense / Defense / ST PDF pack.
Library
Safety manuals, policies, lists, documents, videos, sample plays/looks, and this glossary.
Sample Plays / Looks
Starter templates in the Library. Add a copy to your builder; the sample stays in the library.
Import Offensive Playbook
Upload a photo or PDF of a play sheet. Coach Desk scans alignment and auto-builds the offensive play and a matching defensive scheme, then stars both.
Import Defensive Schemes
Same scan as the offensive import: the sheet becomes a defensive scheme plus the offensive play on the other side of the ball.
New Play
Creates a new offensive play in the playbook builder.
New Defensive Scheme
Creates a new defensive look (front + coverage) you can diagram.
Flip
Turns the field diagram so offense is at the top or the bottom.
Fit
Resets the field zoom so the whole diagram fits on screen.
Lock
Locks the diagram you are viewing — the base look, a stunt, or a play — so tokens and arrows cannot move until you unlock that item.
Undo / Redo / Reset
Undo last edit on the open look, redo it, or reset the look back to its original template.
Team
Roster Contacts
Players, coaches, parents/guardians, and other contacts with cards, photos, and export.
Parent / Guardian (P/G)
Up to two adult contacts per player. Empty P/G rows stay off the contact list and export.
Coaching Card
Coach profile with credentials and the required-before-coaching checklist (CPR, first aid, trainings).
Player Card
Player summary: name, number, position, DOB, contacts, assignment notes. Grade is not used.
Depth Charts
Who starts at each position, with extra depth teams you can rename (1s, 2s, 3s…).
Assessments
Pre-season skill tests (times and ranks) used to help place players.
Virtual Practice
Videos and quizzes coaches assign so players learn alignments, stances, assignments, and techniques.
Ruleset
11-man, 8-man, or 7-on-7. Changes which formations, plays, and looks are available.
Offense
Formation
How the 11 (or 8) offensive players line up before the snap — I-Form, Spread, Wing, etc.
Play
A named call from a formation: huddle words, jobs, blocking, routes, and the ball carrier.
Huddle call
What the kids hear. Short, loud, same every time (example: Base I — Power Right).
Personnel
How many backs and tight ends are in the game (21 = two backs, one TE).
Hole numbers
Run-play landmarks through the offensive line. Even holes to the right of center, odd to the left (0 is the center).
Power / Power side
Downhill gap scheme. Power side is the direction the extra blocker and ball are going.
Zone
Offensive run where linemen step together and block an area instead of a man.
Pull
A lineman leaves his spot, loops behind the line (dotted path from his rear), and leads the play.
Block T
Blocking path that ends in a T, not an arrow tip — that player is sealing / blocking off, not running a route.
Ball carrier arrow
Thin red dotted arrow showing who has the ball and where they are going.
Route tree
Classic pass routes (hitch, slant, out, curl, post, go, screen). Pick from the tree, then nudge.
Eligible receiver
A back or end who can catch a pass. The play maker lets you pick one and assign a route.
Scout defense
The defensive look you draw the play against so kids see their keys and blocking.
QB / RB / FB / WR / TE
Quarterback, running back, fullback, wide receiver, tight end.
C / OG / OT
Center, offensive guard, offensive tackle. Center is the square token.
Defense
Scheme / Look
A named defensive alignment plus coverage (example: Base 4-4 — Cover 3).
Front
How many down linemen and linebackers: 4-4, 4-3, 5-3, 6-2, 8-man fronts, etc.
Alignment
Where a defender stands relative to the offensive line (head-up, inside shade, outside shade).
Stance
How the player is set: 2-point, 3-point, 4-point, sprinter, upright read.
Technique (DL)
Number that says which shoulder of which offensive lineman you line up on. 0 is on the center; 1–3 on guards; 4–5 on tackles; 6–9 on the tight end / wide.
0-tech
Head-up on the center.
1-tech
Inside shade of the guard (next to the center).
2-tech
Head-up on the guard.
3-tech
Outside shade of the guard (toward the tackle).
4-tech / 4i
4 is head-up on the tackle. 4i is the inside shoulder of the tackle.
5-tech
Outside shoulder of the tackle.
6 / 7 / 9-tech
On or outside the tight end. 9 (and Wide-9) is the widest.
Gap
The hole between offensive linemen a defender is responsible for. A is either side of the center, then B, C, D going out.
A gap
Between center and guard.
B gap
Between guard and tackle.
C gap
Outside the tackle (or between tackle and tight end).
D gap
Outside the tight end.
Assignment
The job on this play or look: gap, contain, drop, spy, KEY, etc.
KEY
The offensive player a defender reads first (guard, tackle, back, receiver). Drawn as a thin yellow dotted line.
Set KEY
Select a linebacker or DB, tap Set KEY, then tap the offensive player they read.
Man coverage
Secondary matches a receiver. KEY / matchup lines show who they have.
Zone coverage
Secondary drops to an area (deep third, half, or quarter) instead of following one man.
Cover 2 / C2
Two deep safeties; corners play the flats.
Cover 3 / C3
Three deep (two corners + a safety); four underneath.
Cover 4 / C4
Four deep (quarters). Each deep defender owns a fourth of the field.
LB drops
Linebacker pass-zone ovals you can drag and color. Hidden when LBs are in run fit.
Run fit
Linebackers play the run first; drop ovals stay off.
Stunt
A called twist or loop off a base look. Saved per look; toggle the checkbox to show the stunt over the base.
Contain / Set the edge
Do not let the ball bounce outside you. Spill it back inside to help.
Spill
Knock the ball carrier back inside instead of trying to tackle him outside.
Force
Make the ball bounce to the sideline or to the next defender’s gap.
Blitz
A defender who is not a down lineman rushes the passer.
Spy
A defender assigned to the quarterback on scrambles.
Robber
A safety or backer who sits in a throwing lane underneath a deep zone.
DE / DT / NG
Defensive end, defensive tackle, nose guard.
LB / MLB / OLB
Linebacker, middle linebacker, outside linebacker.
CB / S
Cornerback and safety — the secondary.
Special teams
Special Teams
Kickoff, punt, return, extra point, and field-goal units and looks.
LS (Long snapper)
Snaps for punts and kicks. Shown as a square token like the center.
H (Holder)
Kneels to take the snap on a place kick.
GUN
Gunner — the wide coverage player on punt.
KR / PR
Kick returner / punt returner.
Field
LOS (Line of scrimmage)
The white line the ball is on. Offense on one side, defense on the other.
Token
A player icon on the diagram. Defense = triangle, offense = circle, center / long snapper = square.
Arrow (defense)
Assignment path from a defender. Tip moves the line; middle dot deletes it; tip click cycles solid (green) / dashed (yellow) / dotted (white).
Zone oval
A coverage drop area. Faint until selected; drag to size. Does not belong on offensive play drawings.
Scout team
The offense (or defense) shown on the other side of the LOS so you can teach a look versus a real formation.
Marks
Extra arrows and zones you add from the field menu (Add arrow, Add zone).
Practice
Practice Plan
The day’s script: location, times, warm-ups, stations, coaches, and a PDF you can hand out.
Warm-ups
Stretch and movement list that runs at the start of practice. Can carry a URL or uploaded file.
Station
A timed block on the practice (O-line, defense, 7-on-7…). Color-coded on the timeline.
Drill
A named exercise inside a station, with optional video or diagram.
Assigned planner
The coach who owns that day’s practice plan.
Repeat task
Copy a practice job every week or every two weeks through an end date.
Practice location / Field
The site (with address) and the Field inside it (Field 1, Field 2…).
Game day
Calendar
Practices, games, and events. Next event also shows on the Clip Board.
Stats
Simple play-by-play: ball carrier, yards, penalties, downs. Can be assigned to a volunteer.
Play logger
Tap the result of a play instead of writing a full stat sheet.
Us vs them
Season points for your team and opponents, shown on the Clip Board.
